commit 9889e0238d1e1181ac3f66060ea3a80b59b338ef
Author: Sebastian Falbesoner <sebastian.falbesoner@gmail.com>
AuthorDate: Fri Nov 17 15:09:50 2023 +0100
Commit: Sebastian Falbesoner <sebastian.falbesoner@gmail.com>
CommitDate: Fri Nov 17 15:09:50 2023 +0100
doom: remove unused #defines in st_stuff.c
---
src/doom/st_stuff.c | 65 -----------------------------------------------------
1 file changed, 65 deletions(-)
diff --git a/src/doom/st_stuff.c b/src/doom/st_stuff.c
index c2b3a92a..da9b8bcf 100644
--- a/src/doom/st_stuff.c
+++ b/src/doom/st_stuff.c
@@ -73,13 +73,6 @@
// Radiation suit, green shift.
#define RADIATIONPAL 13
-// N/256*100% probability
-// that the normal face state will change
-#define ST_FACEPROBABILITY 96
-
-// For Responder
-#define ST_TOGGLECHAT KEY_ENTER
-
// Location of status bar
#define ST_X 0
#define ST_X2 104
@@ -87,10 +80,6 @@
#define ST_FX 143
#define ST_FY 169
-// Should be set to patch width
-// for tall numbers later on
-#define ST_TALLNUMWIDTH (tallnum[0]->width)
-
// Number of status faces.
#define ST_NUMPAINFACES 5
#define ST_NUMSTRAIGHTFACES 3
@@ -203,62 +192,8 @@
#define ST_MAXAMMO3X 314
#define ST_MAXAMMO3Y 185
-// pistol
-#define ST_WEAPON0X 110
-#define ST_WEAPON0Y 172
-
-// shotgun
-#define ST_WEAPON1X 122
-#define ST_WEAPON1Y 172
-
-// chain gun
-#define ST_WEAPON2X 134
-#define ST_WEAPON2Y 172
-
-// missile launcher
-#define ST_WEAPON3X 110
-#define ST_WEAPON3Y 181
-
-// plasma gun
-#define ST_WEAPON4X 122
-#define ST_WEAPON4Y 181
-
- // bfg
-#define ST_WEAPON5X 134
-#define ST_WEAPON5Y 181
-
-// WPNS title
-#define ST_WPNSX 109
-#define ST_WPNSY 191
-
- // DETH title
-#define ST_DETHX 109
-#define ST_DETHY 191
-
-//Incoming messages window location
-//UNUSED
-// #define ST_MSGTEXTX (viewwindowx)
-// #define ST_MSGTEXTY (viewwindowy+viewheight-18)
-#define ST_MSGTEXTX 0
-#define ST_MSGTEXTY 0
// Dimensions given in characters.
#define ST_MSGWIDTH 52
-// Or shall I say, in lines?
-#define ST_MSGHEIGHT 1
-
-#define ST_OUTTEXTX 0
-#define ST_OUTTEXTY 6
-
-// Width, in characters again.
-#define ST_OUTWIDTH 52
- // Height, in lines.
-#define ST_OUTHEIGHT 1
-
-#define ST_MAPTITLEX \
- (SCREENWIDTH - ST_MAPWIDTH * ST_CHATFONTWIDTH)
-
-#define ST_MAPTITLEY 0
-#define ST_MAPHEIGHT 1
// graphics are drawn to a backing screen and blitted to the real screen
pixel_t *st_backing_screen;