foxygit / doom Log in
commit 9889e0238d1e1181ac3f66060ea3a80b59b338ef
Author:     Sebastian Falbesoner <sebastian.falbesoner@gmail.com>
AuthorDate: Fri Nov 17 15:09:50 2023 +0100
Commit:     Sebastian Falbesoner <sebastian.falbesoner@gmail.com>
CommitDate: Fri Nov 17 15:09:50 2023 +0100

    doom: remove unused #defines in st_stuff.c
---
 src/doom/st_stuff.c | 65 -----------------------------------------------------
 1 file changed, 65 deletions(-)

diff --git a/src/doom/st_stuff.c b/src/doom/st_stuff.c
index c2b3a92a..da9b8bcf 100644
--- a/src/doom/st_stuff.c
+++ b/src/doom/st_stuff.c
@@ -73,13 +73,6 @@
 // Radiation suit, green shift.
 #define RADIATIONPAL		13

-// N/256*100% probability
-//  that the normal face state will change
-#define ST_FACEPROBABILITY		96
-
-// For Responder
-#define ST_TOGGLECHAT		KEY_ENTER
-
 // Location of status bar
 #define ST_X				0
 #define ST_X2				104
@@ -87,10 +80,6 @@
 #define ST_FX  			143
 #define ST_FY  			169

-// Should be set to patch width
-//  for tall numbers later on
-#define ST_TALLNUMWIDTH		(tallnum[0]->width)
-
 // Number of status faces.
 #define ST_NUMPAINFACES		5
 #define ST_NUMSTRAIGHTFACES	3
@@ -203,62 +192,8 @@
 #define ST_MAXAMMO3X		314
 #define ST_MAXAMMO3Y		185

-// pistol
-#define ST_WEAPON0X			110
-#define ST_WEAPON0Y			172
-
-// shotgun
-#define ST_WEAPON1X			122
-#define ST_WEAPON1Y			172
-
-// chain gun
-#define ST_WEAPON2X			134
-#define ST_WEAPON2Y			172
-
-// missile launcher
-#define ST_WEAPON3X			110
-#define ST_WEAPON3Y			181
-
-// plasma gun
-#define ST_WEAPON4X			122
-#define ST_WEAPON4Y			181
-
- // bfg
-#define ST_WEAPON5X			134
-#define ST_WEAPON5Y			181
-
-// WPNS title
-#define ST_WPNSX			109
-#define ST_WPNSY			191
-
- // DETH title
-#define ST_DETHX			109
-#define ST_DETHY			191
-
-//Incoming messages window location
-//UNUSED
-// #define ST_MSGTEXTX	   (viewwindowx)
-// #define ST_MSGTEXTY	   (viewwindowy+viewheight-18)
-#define ST_MSGTEXTX			0
-#define ST_MSGTEXTY			0
 // Dimensions given in characters.
 #define ST_MSGWIDTH			52
-// Or shall I say, in lines?
-#define ST_MSGHEIGHT		1
-
-#define ST_OUTTEXTX			0
-#define ST_OUTTEXTY			6
-
-// Width, in characters again.
-#define ST_OUTWIDTH			52
- // Height, in lines.
-#define ST_OUTHEIGHT		1
-
-#define ST_MAPTITLEX \
-    (SCREENWIDTH - ST_MAPWIDTH * ST_CHATFONTWIDTH)
-
-#define ST_MAPTITLEY		0
-#define ST_MAPHEIGHT		1

 // graphics are drawn to a backing screen and blitted to the real screen
 pixel_t			*st_backing_screen;