foxygit / doom Log in
commits tags
2023-10-17
Run quickcheck Roman Fomin 866ca795
2023-10-16
Add workaround for occasional "Can’t get disk" (-1728) issues Roman Fomin 45d712f1
Update CI workflow Roman Fomin 034de7f0
Introduce gamepad analog control Michael Day 3ec6cf25
2023-11-07
Increase default heap size for 64-bit build (#1635) Roman Fomin 81ba5c30
2023-11-03
joystick: sensitivity = 0 disables input Michael Day 7bd02905
2023-11-02
Allow analog control for any controller Michael Day 23a4e8f2
2023-10-30
Simplify lump check ceski 9c50831d
Simplify disabled sound check ceski 4d8da391
Correct misleading comment ceski 2a467d97
2023-10-26
win midi: Fall back to default midi device (#1624) ceski ed86fc62
Add Strife PC speaker sound support ceski ee19f832
2023-10-20
Add analog control to non-Doom games Michael Day 05200b02
add a fsynth_gain config key to fine tune the FluidSynth output level (#1631) Fabian Greffrath bd7be221
evaluate `numiwadlumps` after `DoMerge()` has been called (#1630) Fabian Greffrath 7d44fa19
2023-10-10
Introduce v1.5 compatibility Michael Francis 03b6f175
2023-10-07
Move cppcheck into its own workflow Michael Francis 7f25bf6f
2023-10-08
Disable sector special 17 in gameversion 1.2 (#1554) tpoppins c2ebe7d9
2023-09-23
textscreen: Set buffer when init-ing spincontrol Michael Day c2680b8b
2023-08-21
joystick: SDL_Init -> SDL_InitSubSystem Michael Day 203f5da3
2023-08-18
Keep joystick settings when aborting calibration Michael Day fdc44b00
2023-08-14
Update NEWS.md Michael Day 4f680651
Add configurable joystick axis dead zones Michael Day 0229002e
2023-08-10
Allow swapping of left and right sticks Michael Day 41992877
2023-08-08
clang-format: Set IndentCaseLabels to true Michael Day ce57d96a
Show more descriptive gamepad axis name Michael Day b36697d5
2023-08-07
Show real button names for popular gamepads Michael Day 13f76d36
Bump minimum SDL version to 2.0.14 Michael Day 470be7c7
2023-07-31
Allow gamepad axis inversion Michael Day 8c0cb844
Allow gamepad button remapping Michael Day 2bc7ac72
Add support for SDL_GameController interface Michael Day 6ee220fe
2023-08-22
fix Automake build after fixing CMake build (FindSampleRate.cmake rename) (#1612) Fabian Greffrath 640de9f3
2023-08-20
Fix capitalization of FindSampleRate.cmake (#1611) Lovey847 5f19d5c6
2023-07-15
Add linked list consistency check to P_BlockThingsIterator Turo Lamminen 20abc8b8
Clean up whitespace in P_BlockThingsIterator Turo Lamminen c4aec538
Add linked list loops debugging macro Turo Lamminen 44c551fa
Fix use of comma where semicolon was clearly intended Turo Lamminen 6da2fd32
Fix typo Turo Lamminen 988488a7
Bump cpp-linter workflow clang-format version to 16 Turo Lamminen 795bb98b
Don't include SDL_mixer.h when it's disabled Turo Lamminen 4b05e589
2023-07-03
Implement pause in a different way in Fluidsynth music module (#1605) Roman Fomin 5ad26cb5
2023-06-23
win midi: Prevent hanging notes when pausing game (#1603) ceski c6cbb05c
Merge pull request #1604 from chocolate-doom/pkg-ucrt64 Fabian Greffrath 4a32217e
cp-with-libs: skip APISet forwarder DLLs Fabian Greffrath a0076bbe
cp-with-libs: add some more DLLs to WIN32_DLLS Fabian Greffrath ab5d65bd
cp-with-libs: sort WIN32_DLLS alphabetically Fabian Greffrath 3c018574
2023-06-19
Merge pull request #1601 from rfomin/avoid_unprep Fabian Greffrath 066ee1a5
Merge pull request #1602 from rfomin/init_checks Fabian Greffrath 7a16a648
Merge pull request #1593 from DankRank/chocolate/fix-automake-distcheck Fabian Greffrath 70f94c6b
Add initialization checks to i_winmusic and i_flmusic modules. Roman Fomin 88b54de4

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