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doom
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git clone https://git.kristoffersson.info/repos/doom.git
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2023-10-17
Run quickcheck
Roman Fomin
866ca795
2023-10-16
Add workaround for occasional "Can’t get disk" (-1728) issues
Roman Fomin
45d712f1
Update CI workflow
Roman Fomin
034de7f0
Introduce gamepad analog control
Michael Day
3ec6cf25
2023-11-07
Increase default heap size for 64-bit build (#1635)
Roman Fomin
81ba5c30
2023-11-03
joystick: sensitivity = 0 disables input
Michael Day
7bd02905
2023-11-02
Allow analog control for any controller
Michael Day
23a4e8f2
2023-10-30
Simplify lump check
ceski
9c50831d
Simplify disabled sound check
ceski
4d8da391
Correct misleading comment
ceski
2a467d97
2023-10-26
win midi: Fall back to default midi device (#1624)
ceski
ed86fc62
Add Strife PC speaker sound support
ceski
ee19f832
2023-10-20
Add analog control to non-Doom games
Michael Day
05200b02
add a fsynth_gain config key to fine tune the FluidSynth output level (#1631)
Fabian Greffrath
bd7be221
evaluate `numiwadlumps` after `DoMerge()` has been called (#1630)
Fabian Greffrath
7d44fa19
2023-10-10
Introduce v1.5 compatibility
Michael Francis
03b6f175
2023-10-07
Move cppcheck into its own workflow
Michael Francis
7f25bf6f
2023-10-08
Disable sector special 17 in gameversion 1.2 (#1554)
tpoppins
c2ebe7d9
2023-09-23
textscreen: Set buffer when init-ing spincontrol
Michael Day
c2680b8b
2023-08-21
joystick: SDL_Init -> SDL_InitSubSystem
Michael Day
203f5da3
2023-08-18
Keep joystick settings when aborting calibration
Michael Day
fdc44b00
2023-08-14
Update NEWS.md
Michael Day
4f680651
Add configurable joystick axis dead zones
Michael Day
0229002e
2023-08-10
Allow swapping of left and right sticks
Michael Day
41992877
2023-08-08
clang-format: Set IndentCaseLabels to true
Michael Day
ce57d96a
Show more descriptive gamepad axis name
Michael Day
b36697d5
2023-08-07
Show real button names for popular gamepads
Michael Day
13f76d36
Bump minimum SDL version to 2.0.14
Michael Day
470be7c7
2023-07-31
Allow gamepad axis inversion
Michael Day
8c0cb844
Allow gamepad button remapping
Michael Day
2bc7ac72
Add support for SDL_GameController interface
Michael Day
6ee220fe
2023-08-22
fix Automake build after fixing CMake build (FindSampleRate.cmake rename) (#1612)
Fabian Greffrath
640de9f3
2023-08-20
Fix capitalization of FindSampleRate.cmake (#1611)
Lovey847
5f19d5c6
2023-07-15
Add linked list consistency check to P_BlockThingsIterator
Turo Lamminen
20abc8b8
Clean up whitespace in P_BlockThingsIterator
Turo Lamminen
c4aec538
Add linked list loops debugging macro
Turo Lamminen
44c551fa
Fix use of comma where semicolon was clearly intended
Turo Lamminen
6da2fd32
Fix typo
Turo Lamminen
988488a7
Bump cpp-linter workflow clang-format version to 16
Turo Lamminen
795bb98b
Don't include SDL_mixer.h when it's disabled
Turo Lamminen
4b05e589
2023-07-03
Implement pause in a different way in Fluidsynth music module (#1605)
Roman Fomin
5ad26cb5
2023-06-23
win midi: Prevent hanging notes when pausing game (#1603)
ceski
c6cbb05c
Merge pull request #1604 from chocolate-doom/pkg-ucrt64
Fabian Greffrath
4a32217e
cp-with-libs: skip APISet forwarder DLLs
Fabian Greffrath
a0076bbe
cp-with-libs: add some more DLLs to WIN32_DLLS
Fabian Greffrath
ab5d65bd
cp-with-libs: sort WIN32_DLLS alphabetically
Fabian Greffrath
3c018574
2023-06-19
Merge pull request #1601 from rfomin/avoid_unprep
Fabian Greffrath
066ee1a5
Merge pull request #1602 from rfomin/init_checks
Fabian Greffrath
7a16a648
Merge pull request #1593 from DankRank/chocolate/fix-automake-distcheck
Fabian Greffrath
70f94c6b
Add initialization checks to i_winmusic and i_flmusic modules.
Roman Fomin
88b54de4
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