foxygit / GZDoom Log in
commits tags

/libraries/webp/src/dsp

ModeNameLast commitUpdatedSize
alpha_processing.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 19 KB
alpha_processing_mips_dsp_r2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 10.01 KB
alpha_processing_neon.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 7.09 KB
alpha_processing_sse2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 16.58 KB
alpha_processing_sse41.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 3.66 KB
common_sse2.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 7.85 KB
common_sse41.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 4.55 KB
cost.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 17.86 KB
cost_mips32.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 7 KB
cost_mips_dsp_r2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 4.71 KB
cost_neon.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 4.2 KB
cost_sse2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 4.36 KB
cpu.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 7.42 KB
cpu.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 8.64 KB
dec.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 26.87 KB
dec_clip_tables.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 23.39 KB
dec_mips32.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 26.08 KB
dec_mips_dsp_r2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 49.58 KB
dec_msa.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 39.78 KB
dec_neon.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 67.51 KB
dec_sse2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 46.5 KB
dec_sse41.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 1.31 KB
dsp.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 21.42 KB
enc.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 24.15 KB
enc_mips32.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 34.2 KB
enc_mips_dsp_r2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 80.26 KB
enc_msa.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 31.86 KB
enc_neon.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 36.42 KB
enc_sse2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 58.11 KB
enc_sse41.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 12.85 KB
filters.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 9.58 KB
filters_mips_dsp_r2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 20.92 KB
filters_msa.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 5.69 KB
filters_neon.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 11.44 KB
filters_sse2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 12.8 KB
lossless.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 25.05 KB
lossless.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 11.68 KB
lossless_common.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 7.22 KB
lossless_enc.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 38.4 KB
lossless_enc_mips32.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 14.33 KB
lossless_enc_mips_dsp_r2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 13.74 KB
lossless_enc_msa.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 5.6 KB
lossless_enc_neon.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 5.07 KB
lossless_enc_sse2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 28.51 KB
lossless_enc_sse41.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 7.6 KB
lossless_mips_dsp_r2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 38.27 KB
lossless_msa.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 12.73 KB
lossless_neon.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 25.75 KB
lossless_sse2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 30.28 KB
lossless_sse41.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 5.2 KB
mips_macro.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 12.18 KB
msa_macro.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 62.68 KB
neon.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 3.94 KB
quant.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 2.57 KB
rescaler.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 7.93 KB
rescaler_mips32.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 13.1 KB
rescaler_mips_dsp_r2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 15.64 KB
rescaler_msa.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 16.96 KB
rescaler_neon.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 7.25 KB
rescaler_sse2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 14.32 KB
ssim.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 5.23 KB
ssim_sse2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 5.65 KB
upsampling.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 14.44 KB
upsampling_mips_dsp_r2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 13 KB
upsampling_msa.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 27.87 KB
upsampling_neon.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 15.3 KB
upsampling_sse2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 14.52 KB
upsampling_sse41.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 12.77 KB
yuv.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 8.63 KB
yuv.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 7.28 KB
yuv_mips32.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 5.78 KB
yuv_mips_dsp_r2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 7.88 KB
yuv_neon.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 6.84 KB
yuv_sse2.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 28.04 KB
yuv_sse41.c Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 23.17 KB