foxygit / doom Log in
commit 69a8ad95840704e1061dca31b2427599291a6add
Author:     Thomas A. Birkel <capnclever@gmail.com>
AuthorDate: Thu Oct 20 17:26:08 2016 -0400
Commit:     Thomas A. Birkel <capnclever@gmail.com>
CommitDate: Thu Oct 20 17:26:08 2016 -0400

    Update branch with requested changes, third pass

    Improve comments and alignment.
---
 src/heretic/d_net.c   | 4 ++--
 src/heretic/doomdef.h | 8 +++++---
 src/heretic/g_game.c  | 2 --
 src/hexen/d_net.c     | 4 ++--
 src/hexen/g_game.c    | 2 --
 src/hexen/h2def.h     | 8 +++++---
 6 files changed, 14 insertions(+), 14 deletions(-)

diff --git a/src/heretic/d_net.c b/src/heretic/d_net.c
index 446f7bee..85f8bfa1 100644
--- a/src/heretic/d_net.c
+++ b/src/heretic/d_net.c
@@ -151,7 +151,7 @@ static void SaveGameSettings(net_gamesettings_t *settings)
     settings->timelimit = 0;

     settings->lowres_turn = M_ParmExists("-record")
-                        && !M_ParmExists("-longtics");
+                         && !M_ParmExists("-longtics");
 }

 static void InitConnectData(net_connect_data_t *connect_data)
@@ -171,7 +171,7 @@ static void InitConnectData(net_connect_data_t *connect_data)
     // Are we recording a demo? Possibly set lowres turn mode

     connect_data->lowres_turn = M_ParmExists("-record")
-                            && !M_ParmExists("-longtics");
+                             && !M_ParmExists("-longtics");

     // Read checksums of our WAD directory and dehacked information

diff --git a/src/heretic/doomdef.h b/src/heretic/doomdef.h
index 2619452e..334a3229 100644
--- a/src/heretic/doomdef.h
+++ b/src/heretic/doomdef.h
@@ -527,13 +527,15 @@ extern boolean DebugSound;      // debug flag for displaying sound info
 extern int GetWeaponAmmo[NUMWEAPONS];

 extern boolean demorecording;
-extern boolean lowres_turn; // Truncate angleturn in ticcmds to nearest 256.
-                            // Used when recording Vanilla demos in netgames.
-extern boolean longtics;    // specifies 16-bit angleturn resolution in demos
+extern boolean longtics;        // specify high resolution turning in demos
 extern boolean demoplayback;
 extern boolean demoextend;      // allow demos to persist through exit/respawn
 extern int skytexture;

+// Truncate angleturn in ticcmds to nearest 256.
+// Used when recording Vanilla demos in netgames.
+extern boolean lowres_turn;
+
 extern gamestate_t gamestate;
 extern skill_t gameskill;
 extern boolean respawnmonsters;
diff --git a/src/heretic/g_game.c b/src/heretic/g_game.c
index 744d71ce..6d676607 100644
--- a/src/heretic/g_game.c
+++ b/src/heretic/g_game.c
@@ -626,8 +626,6 @@ void G_BuildTiccmd(ticcmd_t *cmd, int maketic)
             BT_SPECIAL | BTS_SAVEGAME | (savegameslot << BTS_SAVESHIFT);
     }

-    // low-res turning
-
     if (lowres_turn)
     {
         if (shortticfix)
diff --git a/src/hexen/d_net.c b/src/hexen/d_net.c
index 3e193ca9..cfaa5897 100644
--- a/src/hexen/d_net.c
+++ b/src/hexen/d_net.c
@@ -163,7 +163,7 @@ static void SaveGameSettings(net_gamesettings_t *settings)
     settings->timelimit = 0;

     settings->lowres_turn = M_ParmExists("-record")
-                        && !M_ParmExists("-longtics");
+                         && !M_ParmExists("-longtics");
 }

 static void InitConnectData(net_connect_data_t *connect_data)
@@ -182,7 +182,7 @@ static void InitConnectData(net_connect_data_t *connect_data)
     // Are we recording a demo? Possibly set lowres turn mode

     connect_data->lowres_turn = M_ParmExists("-record")
-                            && !M_ParmExists("-longtics");
+                             && !M_ParmExists("-longtics");

     connect_data->drone = false;
     connect_data->max_players = maxplayers;
diff --git a/src/hexen/g_game.c b/src/hexen/g_game.c
index b1633205..575e9a13 100644
--- a/src/hexen/g_game.c
+++ b/src/hexen/g_game.c
@@ -627,8 +627,6 @@ void G_BuildTiccmd(ticcmd_t *cmd, int maketic)
             BT_SPECIAL | BTS_SAVEGAME | (savegameslot << BTS_SAVESHIFT);
     }

-    // low-res turning
-
     if (lowres_turn)
     {
         if (shortticfix)
diff --git a/src/hexen/h2def.h b/src/hexen/h2def.h
index 71128f91..91f5285c 100644
--- a/src/hexen/h2def.h
+++ b/src/hexen/h2def.h
@@ -632,13 +632,15 @@ extern player_t players[MAXPLAYERS];

 extern boolean DebugSound;      // debug flag for displaying sound info

-extern boolean lowres_turn; // Truncate angleturn in ticcmds to nearest 256.
-                            // Used when recording Vanilla demos in netgames.
-extern boolean longtics;    // specifies 16-bit angleturn resolution in demos
+extern boolean longtics;        // specify high resolution turning in demos
 extern boolean demoplayback;
 extern boolean demoextend;      // allow demos to persist through exit/respawn
 extern int maxzone;             // Maximum chunk allocated for zone heap

+// Truncate angleturn in ticcmds to nearest 256.
+// Used when recording Vanilla demos in netgames.
+extern boolean lowres_turn;
+
 extern int Sky1Texture;
 extern int Sky2Texture;