foxygit / doom Log in
commit ca81c110bc8c5821b448830cf848a5acb74979bf
Author:     Tim Gates <tim.gates@iress.com>
AuthorDate: Thu Dec 10 06:41:44 2020 +1100
Commit:     GitHub <noreply@github.com>
CommitDate: Wed Dec 9 20:41:44 2020 +0100

    docs: fix simple typo, apropriate -> appropriate (#1334)

    * docs: fix simple typo, apropriate -> appropriate

    There is a small typo in src/doom/p_mobj.c, src/heretic/p_mobj.c, src/strife/p_mobj.c.

    Should read `appropriate` rather than `apropriate`.

    * Update d_main.c
---
 src/doom/p_mobj.c    | 2 +-
 src/heretic/d_main.c | 2 +-
 src/heretic/p_mobj.c | 2 +-
 src/strife/p_mobj.c  | 2 +-
 4 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/src/doom/p_mobj.c b/src/doom/p_mobj.c
index 285d9b94..ab71b50a 100644
--- a/src/doom/p_mobj.c
+++ b/src/doom/p_mobj.c
@@ -795,7 +795,7 @@ void P_SpawnMapThing (mapthing_t* mthing)
 	return;
     }

-    // check for apropriate skill level
+    // check for appropriate skill level
     if (!netgame && (mthing->options & 16) )
 	return;

diff --git a/src/heretic/d_main.c b/src/heretic/d_main.c
index 11eb7995..b2aeab8d 100644
--- a/src/heretic/d_main.c
+++ b/src/heretic/d_main.c
@@ -1089,7 +1089,7 @@ void D_DoomMain(void)
     IncThermo();

 //
-// start the apropriate game based on parms
+// start the appropriate game based on params
 //

     D_CheckRecordFrom();
diff --git a/src/heretic/p_mobj.c b/src/heretic/p_mobj.c
index c0759848..00e229f3 100644
--- a/src/heretic/p_mobj.c
+++ b/src/heretic/p_mobj.c
@@ -1075,7 +1075,7 @@ void P_SpawnMapThing(mapthing_t * mthing)
         return;
     }

-// check for apropriate skill level
+// check for appropriate skill level
     if (!netgame && (mthing->options & 16))
         return;

diff --git a/src/strife/p_mobj.c b/src/strife/p_mobj.c
index 919c4a7b..218059c9 100644
--- a/src/strife/p_mobj.c
+++ b/src/strife/p_mobj.c
@@ -946,7 +946,7 @@ void P_SpawnMapThing (mapthing_t* mthing)
         return;
     }

-    // check for apropriate skill level
+    // check for appropriate skill level
     if (!netgame && (mthing->options & 16) )
         return;