foxygit / doom Log in
commit 433a6e9e411fb188991d5d78df4b04dd81b2baac
Author:     Simon Howard <fraggle@gmail.com>
AuthorDate: Sat Sep 30 10:52:25 2006 +0000
Commit:     Simon Howard <fraggle@gmail.com>
CommitDate: Sat Sep 30 10:52:25 2006 +0000

    Only allow drone mode when connecting.

    Subversion-branch: /trunk/chocolate-doom
    Subversion-revision: 683
---
 src/d_net.c | 38 +++++++++++++++++++-------------------
 1 file changed, 19 insertions(+), 19 deletions(-)

diff --git a/src/d_net.c b/src/d_net.c
index fd979d62..8f838559 100644
--- a/src/d_net.c
+++ b/src/d_net.c
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*-
 //-----------------------------------------------------------------------------
 //
-// $Id: d_net.c 681 2006-09-29 21:38:21Z fraggle $
+// $Id: d_net.c 683 2006-09-30 10:52:25Z fraggle $
 //
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
@@ -117,7 +117,7 @@
 //-----------------------------------------------------------------------------


-static const char rcsid[] = "$Id: d_net.c 681 2006-09-29 21:38:21Z fraggle $";
+static const char rcsid[] = "$Id: d_net.c 683 2006-09-30 10:52:25Z fraggle $";

 #include "doomfeatures.h"

@@ -333,23 +333,6 @@ void D_CheckNetGame (void)
        	nettics[i] = 0;
     }

-    if (M_CheckParm("-drone") > 0)
-    {
-        drone = true;
-    }
-
-    if (M_CheckParm("-left") > 0)
-    {
-        viewangleoffset = ANG90;
-        drone = true;
-    }
-
-    if (M_CheckParm("-right") > 0)
-    {
-        viewangleoffset = ANG270;
-        drone = true;
-    }
-
     playeringame[0] = true;

 #ifdef FEATURE_MULTIPLAYER
@@ -396,6 +379,23 @@ void D_CheckNetGame (void)

         if (addr != NULL)
         {
+            if (M_CheckParm("-drone") > 0)
+            {
+                drone = true;
+            }
+
+            if (M_CheckParm("-left") > 0)
+            {
+                viewangleoffset = ANG90;
+                drone = true;
+            }
+
+            if (M_CheckParm("-right") > 0)
+            {
+                viewangleoffset = ANG270;
+                drone = true;
+            }
+
             if (!NET_CL_Connect(addr))
             {
                 I_Error("D_CheckNetGame: Failed to connect to %s\n",