commit 738da515a5004b555553e95e0fe9af2317badf36
Author: Jonathan Dowland <jon+github@alcopop.org>
AuthorDate: Sun Jun 21 16:49:47 2015 +0100
Commit: Jonathan Dowland <jon+github@alcopop.org>
CommitDate: Sun Jun 21 16:49:47 2015 +0100
Miscellaneous whitespace/formatting clean-ups
Just in drive-by whilst working on something else.
---
src/doom/s_sound.c | 4 ++--
src/i_sdlsound.c | 10 +++++-----
src/i_sound.c | 2 +-
3 files changed, 8 insertions(+), 8 deletions(-)
diff --git a/src/doom/s_sound.c b/src/doom/s_sound.c
index 884e0c1a..b94041f7 100644
--- a/src/doom/s_sound.c
+++ b/src/doom/s_sound.c
@@ -438,7 +438,7 @@ void S_StartSound(void *origin_p, int sfx_id)
if (origin->x == players[consoleplayer].mo->x
&& origin->y == players[consoleplayer].mo->y)
- {
+ {
sep = NORM_SEP;
}
@@ -446,7 +446,7 @@ void S_StartSound(void *origin_p, int sfx_id)
{
return;
}
- }
+ }
else
{
sep = NORM_SEP;
diff --git a/src/i_sdlsound.c b/src/i_sdlsound.c
index 2f33edae..82b12daf 100644
--- a/src/i_sdlsound.c
+++ b/src/i_sdlsound.c
@@ -875,7 +875,7 @@ static int I_SDL_StartSound(sfxinfo_t *sfxinfo, int channel, int vol, int sep)
if (!LockSound(sfxinfo))
{
- return -1;
+ return -1;
}
snd = sfxinfo->driver_data;
@@ -887,7 +887,7 @@ static int I_SDL_StartSound(sfxinfo_t *sfxinfo, int channel, int vol, int sep)
channels_playing[channel] = sfxinfo;
// set separation, etc.
-
+
I_SDL_UpdateSoundParams(channel, vol, sep);
return channel;
@@ -919,7 +919,7 @@ static boolean I_SDL_SoundIsPlaying(int handle)
return Mix_Playing(handle);
}
-//
+//
// Periodically called to update the sound system
//
@@ -935,14 +935,14 @@ static void I_SDL_UpdateSound(void)
{
// Sound has finished playing on this channel,
// but sound data has not been released to cache
-
+
ReleaseSoundOnChannel(i);
}
}
}
static void I_SDL_ShutdownSound(void)
-{
+{
if (!sound_initialized)
{
return;
diff --git a/src/i_sound.c b/src/i_sound.c
index a646aed1..10b3f0ca 100644
--- a/src/i_sound.c
+++ b/src/i_sound.c
@@ -345,7 +345,7 @@ void I_PrecacheSounds(sfxinfo_t *sounds, int num_sounds)
{
if (sound_module != NULL && sound_module->CacheSounds != NULL)
{
- sound_module->CacheSounds(sounds, num_sounds);
+ sound_module->CacheSounds(sounds, num_sounds);
}
}