foxygit / doom Log in
commit bdd05b900149d799f2b2562f73432d125c86c3f7
Author:     Simon Howard <fraggle@gmail.com>
AuthorDate: Wed May 24 22:51:36 2006 +0000
Commit:     Simon Howard <fraggle@gmail.com>
CommitDate: Wed May 24 22:51:36 2006 +0000

    Remove debug hack used for testing startup delay.

    Subversion-branch: /trunk/chocolate-doom
    Subversion-revision: 525
---
 src/i_video.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/i_video.c b/src/i_video.c
index 2e090c15..03be4740 100644
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*-
 //-----------------------------------------------------------------------------
 //
-// $Id: i_video.c 489 2006-05-20 16:24:58Z fraggle $
+// $Id: i_video.c 525 2006-05-24 22:51:36Z fraggle $
 //
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
@@ -175,7 +175,7 @@
 //-----------------------------------------------------------------------------

 static const char
-rcsid[] = "$Id: i_video.c 489 2006-05-20 16:24:58Z fraggle $";
+rcsid[] = "$Id: i_video.c 525 2006-05-24 22:51:36Z fraggle $";

 #include <SDL.h>
 #include <ctype.h>
@@ -1148,7 +1148,7 @@ void I_InitGraphics(void)
     // setting the screen mode, so that the game doesn't start immediately
     // with the player unable to see anything.

-    if (fullscreen || true)
+    if (fullscreen)
     {
         SDL_Delay(startup_delay);
     }