commit 8e024a47e049234fc0502ad723dc165388f6e795
Author: Simon Howard <fraggle@gmail.com>
AuthorDate: Wed May 9 18:48:32 2007 +0000
Commit: Simon Howard <fraggle@gmail.com>
CommitDate: Wed May 9 18:48:32 2007 +0000
Fix ticdup.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 874
---
src/net_client.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/net_client.c b/src/net_client.c
index 12e56041..96e31986 100644
--- a/src/net_client.c
+++ b/src/net_client.c
@@ -450,7 +450,7 @@ static void NET_CL_SendGameDataACK(void)
packet = NET_NewPacket(10);
NET_WriteInt16(packet, NET_PACKET_TYPE_GAMEDATA_ACK);
- NET_WriteInt8(packet, gametic & 0xff);
+ NET_WriteInt8(packet, (gametic / ticdup) & 0xff);
NET_Conn_SendPacket(&client_connection, packet);
@@ -482,7 +482,7 @@ static void NET_CL_SendTics(int start, int end)
// Write the start tic and number of tics. Send only the low byte
// of start - it can be inferred by the server.
- NET_WriteInt8(packet, gametic & 0xff);
+ NET_WriteInt8(packet, (gametic / ticdup) & 0xff);
NET_WriteInt8(packet, start & 0xff);
NET_WriteInt8(packet, end - start + 1);