| 2010-09-11 |
| Fix build. |
Simon Howard |
ed820d4a |
| + P_GivePower update + Power tics implemented + Power enums implemented + More inventory functions implemented |
Samuel Villareal |
ad87636e |
| + P_RemoveInventoryItem and P_DropInventoryItem implemented + Some inventory keys supported |
Samuel Villareal |
993520ee |
| + Comments added |
Samuel Villareal |
dea38802 |
| 2010-09-10 |
| Minor reformatting in p_map.c, and found some code hex-rays was ignoring in P_CheckMissileRange regarding maximum considered distance for Crusaders. |
James Haley |
21f21427 |
| + P_GiveItemToPlayer fleshed out + Key enumerations added |
Samuel Villareal |
93970650 |
| - Add missing files to libtextscreen project - Disable compiling/linking setup project resource file temporarily so we can build the project |
Russell Rice |
dac020ba |
| - Add opl project file - Update all codeblocks projects to correlate with earlier merge - Everything builds except the setup project, it is missing the setup-manifest.xml file |
Russell Rice |
4b161bb8 |
| Changed MELEERANGE back to 64 and defined a new PLAYERMELEERANGE to be 80. Fixed P_SpawnPuff by removing more unused DOOM code. Fixed Crusader flamethower attack bug due to a missed return statement. |
James Haley |
d086fa7b |
| + Fixed a minor fluke in P_ChangeSwitchTexture + R_SoundNumForDoor implemented + opensound/closesound variables added to vldoor_t struct |
Samuel Villareal |
15fdcbbe |
| Post-merge fixes: Created project for OPL library. Fixed OPL library to not use GNU C-isms such as inline keyword, declaration/statement mixing, and strange calling convention syntax for import function pointers. Fixed critical buffer overflow in M_BindChatControls - should be back-merged immediately. Added autogenerated directories *back* to ignore list. |
James Haley |
9f4c5a6e |
| 2010-09-09 |
| Merge from raven-branch. |
Simon Howard |
120d90c6 |
| + Broken glass implementation + All switches implemented + Switch structure updated + Linetype 182 implemented |
Samuel Villareal |
79268587 |
| + More codepointers implemented + Converted some while loops to for loops in dialog functions |
Samuel Villareal |
dfef2461 |
| Changed mobj_t::allegiance to mobj_t::miscdata due to the fact it has two completely different uses. Finished P_DialogDoChoice; dialog is now virtually 100% functional (just needs finished inventory to really do much beyond initial dialogs or getting "no" messages from everybody). |
James Haley |
95482c25 |
| 2010-09-08 |
| Work on P_DialogDoChoice. |
James Haley |
4c569339 |
| Update dehacked field names for beginnings of SeHacked support. |
Simon Howard |
38945b0d |
| Fix static function mismatch build error. |
Simon Howard |
9a3b6e92 |
| Numbered most of the sprite enums for easy reference. Added more comments, and coded P_FreePrisoners, P_DestroyConverter, and A_ClaxonBlare. Fixed A_Listen (had some order of operations problems). |
James Haley |
023964e4 |
| Small comment change, tabs out of M_Responder for editability. |
James Haley |
7ebb9ded |
| Functional menupause/menupausetime, fix to wait when there's not a background pic, and elimination of more dead code in the menu system |
James Haley |
57dee807 |
| + Converting needamountx and needitemx to arrays in choice struct + Dialog drawer updated to draw choices |
Samuel Villareal |
691f1b3a |
| Proper dialog jumptoconv logic, and more commenting in P_DialogStart. |
James Haley |
bdcfa27e |
| + Fixing comments |
Samuel Villareal |
36a89528 |
| + Update to mapdialog struct + P_StartDialog updated |
Samuel Villareal |
994d69c7 |
| + Added check if linetarget is null in P_StartDialog + More codepointers implemented |
Samuel Villareal |
7755e7a5 |
| 2010-09-07 |
| Bind appropriate configuration values for Strife in setup tool, and add corresponding options to menus. |
Simon Howard |
07c997d6 |
| Use strife1.wad as IWAD, and strife.cfg as the main config file (not default.cfg). Add banner string from strife1.exe and set appropriate name in title bar. |
Simon Howard |
5ac790ac |
| Add p_dialog.[ch] to Makefile. |
Simon Howard |
2e972bf6 |
| + P_DialogStart implemented + Dialogs are now loaded through G_DoLoadLevel |
Samuel Villareal |
8a8f1954 |
| Minor tweaks to some action functions, more comments as always, removed all low-detail column drawers, and switched R_DrawTLColumn with R_DrawMVisTLColumn. |
James Haley |
0442df12 |
| + P_DialogStart implemented + Initial dialog interaction implemented |
Samuel Villareal |
24f03cab |
| + All linedef flags added + Translucent line/wall drawing supported + Jumpover/Blockfloater flag behavior implemented + Puff behavior implemented + Some changes to PIT_AttackRadius + Some changes to PIT_ChangeSector |
Samuel Villareal |
d112932e |
| + Translucent sprites - initial implementation |
Samuel Villareal |
bdd800de |
| 2010-09-06 |
| + Corrected some mistakes in P_ZMovement |
Samuel Villareal |
d95111bc |
| + Vissprite clipping for MF_FEETCLIPPED flag |
Samuel Villareal |
d1fc5eb5 |
| + Fixed typo in A_SentinelAttack |
Samuel Villareal |
471b912a |
| + More codepointers implemented |
Samuel Villareal |
a368593e |
| Fixes to Inquisitor grenades, Loremaster hookshot spawn, and P_SpawnFacingMissile. |
James Haley |
25e014bf |
| + P_ThrustMobj implemented |
Samuel Villareal |
2ff89acb |
| Minor reformatting, added some comments, and fixed P_SpawnFacingMissile to return th. |
James Haley |
25314c99 |
| + More codepointers implemented |
Samuel Villareal |
7cf7985d |
| Comment fix, and enabled player's extreme death sound. |
James Haley |
6e288cc7 |
| + Un-inlined P_NewRandomDir + A_SentinelAttack, A_CrusaderAttack, A_CrusaderLeft, A_CrusaderRight implemented |
Samuel Villareal |
eda4d7be |
| Started some second-hand verification and added more comments to p_pspr. Significant work done on making enemies functional, including allied units, Acolytes, Templars, Reavers, Sentinels, Stalkers, Inquisitors, and Spectres. A few action functions and thingtypes were renamed. |
James Haley |
3d45d815 |
| - Remove useless makefile.am from project |
Russell Rice |
520918e4 |
| - Add p_dialog.* to codeblocks project |
Russell Rice |
0ee1e28d |
| 2010-09-05 |
| Corrections to some of Kaiser's previous commits. Also, significant work on dialog engine, p_enemy code, and support for all new mapthing_t flag values in P_SpawnMapThing. |
James Haley |
f7768ad7 |
| + P_NewRandomDir function added + Several updates to existing functions in P_Enemy |
Samuel Villareal |
cb79caae |
| + Strife translation tables implemented + Changed MF_TRANSSHIFT to 28 (was 26) |
Samuel Villareal |
219e4827 |