commit 236bb3ae5ea98ca9fa6b6eb2a1b51717516b0647
Author: Michael Day <contact@michaelcday.com>
AuthorDate: Tue Apr 26 21:31:47 2022 -0400
Commit: Michael Day <contact@michaelcday.com>
CommitDate: Tue Apr 26 21:36:33 2022 -0400
Hexen: Add "use artifact" mouse button
---
src/hexen/g_game.c | 14 +++++++++++++-
1 file changed, 13 insertions(+), 1 deletion(-)
diff --git a/src/hexen/g_game.c b/src/hexen/g_game.c
index 2a1b09d3..6997037c 100644
--- a/src/hexen/g_game.c
+++ b/src/hexen/g_game.c
@@ -361,13 +361,14 @@ void G_BuildTiccmd(ticcmd_t *cmd, int maketic)
look = TOCENTER;
}
// Use artifact key
- if (gamekeydown[key_useartifact])
+ if (gamekeydown[key_useartifact] || mousebuttons[mousebuseartifact])
{
if (gamekeydown[key_speed] && artiskip)
{
if (players[consoleplayer].inventory[inv_ptr].type != arti_none)
{ // Skip an artifact
gamekeydown[key_useartifact] = false;
+ mousebuttons[mousebuseartifact] = false;
P_PlayerNextArtifact(&players[consoleplayer]);
}
}
@@ -805,6 +806,9 @@ static boolean InventoryMoveRight()
static void SetMouseButtons(unsigned int buttons_mask)
{
int i;
+ player_t *plr;
+
+ plr = &players[consoleplayer];
for (i=0; i<MAX_MOUSE_BUTTONS; ++i)
{
@@ -830,6 +834,14 @@ static void SetMouseButtons(unsigned int buttons_mask)
{
InventoryMoveRight();
}
+ else if (i == mousebuseartifact)
+ {
+ if (!inventory)
+ {
+ plr->readyArtifact = plr->inventory[inv_ptr].type;
+ }
+ usearti = true;
+ }
}
mousebuttons[i] = button_on;