foxygit / doom Log in
commit 4fcf2510dc74a586e1b8148488c53f96c6fc0592
Author:     Turo Lamminen <turotl@gmail.com>
AuthorDate: Tue Apr 24 19:25:31 2018 +0300
Commit:     Turo Lamminen <turotl@gmail.com>
CommitDate: Tue Apr 24 19:32:11 2018 +0300

    doom: Mark internal menu functions static
---
 src/doom/m_menu.c | 88 +++++++++++++++++++++++++++----------------------------
 1 file changed, 44 insertions(+), 44 deletions(-)

diff --git a/src/doom/m_menu.c b/src/doom/m_menu.c
index 64ba0eac..5b69caaf 100644
--- a/src/doom/m_menu.c
+++ b/src/doom/m_menu.c
@@ -175,50 +175,50 @@ menu_t*	currentMenu;
 //
 // PROTOTYPES
 //
-void M_NewGame(int choice);
-void M_Episode(int choice);
-void M_ChooseSkill(int choice);
-void M_LoadGame(int choice);
-void M_SaveGame(int choice);
-void M_Options(int choice);
-void M_EndGame(int choice);
-void M_ReadThis(int choice);
-void M_ReadThis2(int choice);
-void M_QuitDOOM(int choice);
-
-void M_ChangeMessages(int choice);
-void M_ChangeSensitivity(int choice);
-void M_SfxVol(int choice);
-void M_MusicVol(int choice);
-void M_ChangeDetail(int choice);
-void M_SizeDisplay(int choice);
-void M_Sound(int choice);
-
-void M_FinishReadThis(int choice);
-void M_LoadSelect(int choice);
-void M_SaveSelect(int choice);
-void M_ReadSaveStrings(void);
-void M_QuickSave(void);
-void M_QuickLoad(void);
-
-void M_DrawMainMenu(void);
-void M_DrawReadThis1(void);
-void M_DrawReadThis2(void);
-void M_DrawNewGame(void);
-void M_DrawEpisode(void);
-void M_DrawOptions(void);
-void M_DrawSound(void);
-void M_DrawLoad(void);
-void M_DrawSave(void);
-
-void M_DrawSaveLoadBorder(int x,int y);
-void M_SetupNextMenu(menu_t *menudef);
-void M_DrawThermo(int x,int y,int thermWidth,int thermDot);
-void M_WriteText(int x, int y, char *string);
-int  M_StringWidth(char *string);
-int  M_StringHeight(const char *string);
-void M_StartMessage(const char *string, void *routine, boolean input);
-void M_ClearMenus (void);
+static void M_NewGame(int choice);
+static void M_Episode(int choice);
+static void M_ChooseSkill(int choice);
+static void M_LoadGame(int choice);
+static void M_SaveGame(int choice);
+static void M_Options(int choice);
+static void M_EndGame(int choice);
+static void M_ReadThis(int choice);
+static void M_ReadThis2(int choice);
+static void M_QuitDOOM(int choice);
+
+static void M_ChangeMessages(int choice);
+static void M_ChangeSensitivity(int choice);
+static void M_SfxVol(int choice);
+static void M_MusicVol(int choice);
+static void M_ChangeDetail(int choice);
+static void M_SizeDisplay(int choice);
+static void M_Sound(int choice);
+
+static void M_FinishReadThis(int choice);
+static void M_LoadSelect(int choice);
+static void M_SaveSelect(int choice);
+static void M_ReadSaveStrings(void);
+static void M_QuickSave(void);
+static void M_QuickLoad(void);
+
+static void M_DrawMainMenu(void);
+static void M_DrawReadThis1(void);
+static void M_DrawReadThis2(void);
+static void M_DrawNewGame(void);
+static void M_DrawEpisode(void);
+static void M_DrawOptions(void);
+static void M_DrawSound(void);
+static void M_DrawLoad(void);
+static void M_DrawSave(void);
+
+static void M_DrawSaveLoadBorder(int x,int y);
+static void M_SetupNextMenu(menu_t *menudef);
+static void M_DrawThermo(int x,int y,int thermWidth,int thermDot);
+static void M_WriteText(int x, int y, char *string);
+static int  M_StringWidth(char *string);
+static int  M_StringHeight(const char *string);
+static void M_StartMessage(const char *string, void *routine, boolean input);
+static void M_ClearMenus (void);