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/src/gamedata

ModeNameLast commitUpdatedSize
a_keys.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 13.86 KB
a_keys.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 351 B
a_weapons.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 23.6 KB
a_weapons.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 4.75 KB
d_dehacked.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 115.47 KB
d_dehacked.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 1.95 KB
decallib.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 24.77 KB
decallib.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 4.1 KB
doomfont.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 4.37 KB
g_doomedmap.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 11.53 KB
g_mapinfo.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 71.54 KB
g_mapinfo.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 17.6 KB
g_skill.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 15.7 KB
gametype.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 380 B
gi.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 16.67 KB
gi.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 5.92 KB
info.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 26.45 KB
info.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 10.56 KB
keysections.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 8.4 KB
options.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 6.48 KB
p_blockmap.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 2.22 KB
p_terrain.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 17.1 KB
p_terrain.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 3.54 KB
p_xlat.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 11.25 KB
r_defs.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 47.59 KB
statistics.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 16.94 KB
teaminfo.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 10.83 KB
teaminfo.h Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 2.49 KB
textures Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago
umapinfo.cpp Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago 13.76 KB
xlat Initial commit: LZDoom with 25-player phone-controlled splitscreen 3 weeks ago